Client: Christop Endres. 
Link to his website and further information: click 
Link to Turm & Wächter website, incl. instructions: click

A major goal was to make this game as accessible as possible. This means the files should be set up for at-home printing and still look good. We opted to make two board design variants for the same reason - choose the size that fits your available game pieces and paper size!
A peek into the design process: 
First concept proposals, character design lineups, sketches
We started discussing the setting and the storytelling. Was the board to represent a single room, a palace, or even an entire stretch of land? Who are we, and what are we guarding? How does the tower stacking mechanic come into play? 
Thanks for looking! Special thanks to Jonathan Kunz and the KOLLOQ group.
Back to Top